Hi, I'm VGMoose!

I'm an open-source developer and software engineer who enjoys creating niche tools, apps, and sites! This page contains info about my active and older projects, as well as any dev notes or random research. See my Socials page to follow me elsewhere!

Featured Projects

Broccolini
A lightweight web browser for video game consoles and other low-dependency devices. Written in SDL2 using Chesto, it supports viewing simple websites. Broccolini uses litehtml as its rendering engine, and quickjs/mujs for JS support.
VGEdit
A basic SDL2 text editor designed for easy use on a video game console using a controller or touch screen. The primary goal of this project is to allow you to not have to turn to another device to edit text files.
Homebrew App Store
A homebrew app store for various consoles and handhelds. Browse and install homebrew applications directly on your console.
Space Game
A simple 2D shooter reminiscent of classic arcade games. Built using SDL2 and C++, it features basic enemy AI, shooting mechanics, and score tracking.

Latest Blog Posts

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The Pokewalker is a handheld pedometer that came bundled with HGSS, and it has a bunch of two-frame grayscale sprites. The sprites used on the walker ...
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This post looks into some behavior related to poison damage not being applied in certain areas in Yellow. The special state where these checks are ski...
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In 2016, I made a video where I modded a Missingno model and short event into Omega Ruby. This was actually itself a much-later sequel to a 2007 video...
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Hi! It's 2024! Ahh! Just a quick post sharing some custom labels for Pokémon Picross (GBC) and Crystal Clear. Pokémon Picross Crystal Clear Usage Do...